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Post by Sofia on Apr 26, 2014 11:49:08 GMT 1
So I just realized we haven't decided anything about how Recogition will work in this Holt. Thus I made this poll. What are your views on the subject, dear members? Should we make up rules for Recognition, or leave choosing who to Recognize up to the players (with both players involved agreeing on said Recognition, of course), or maybe something in-between? As you've probably noticed, this poll I've made also mentions the Pini elves. This is because our Holt has a rule against them and their relatives joining the game, but I made that rule before the Holt had any members other than myself. Thus, wanting to be democratic and all, I thought we'd vote on that as well. The poll ends on the 8th of May. Please vote and/or comment here, so we all can decide what to do together
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Post by Panaetha on Apr 26, 2014 22:51:59 GMT 1
My experience running Oakleaf has definitely closed me off to any canon connections. We have some who play relatives of Pini elves well, but others who have been I AM THE DESCENDANT OF THE GREAT AND MIGHTY (CANON CHARACTER), SO YOU SHOULD LOVE ME! and...yeah. No. Logically, I've had more people handle the connection well than people who have abused it, but the abuse of the connection turned me right off, so I really prefer a complete disconnect.
In terms of Recognition, I would need to know what the rules are first. In Oakleaf (again, sorry XD ), we rely more on players to make those arrangements, but we have a list of elves who are up for a random draw. Some don't want their characters to ever recognize, so we leave them out of the draw. I admit that having a system that solely operates on random draw is appealing, I would also miss the freedom of controlling my own character's destiny.
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Post by Badger on Apr 27, 2014 7:27:11 GMT 1
I say that we should still not allow any canon characters or their relatives. As mentioned, sometimes relatives can be played decently, but usually the whole thing is abused as ...ck.
I would advice a random draw, especially if people are incapable of forming Recognition deals on their own. If someone really truly does not want their character to Recognize, then they can be kept away from the draw. In one former place of mine an admin just decided all the Recognitions, but it seemed she allowed the Recognitions to herself and a couple of mods only.
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Post by Silverthorn on Apr 29, 2014 14:36:25 GMT 1
Yeah, I'd generally prefer not to play with Pini elves. They belong in their world, and we belong in ours. Especially considering that they have all this knowledge about the origins of the elves, other tribes, the Palace, etc., that I don't think we should bring in and just.. dump it all on our elves. If that makes sense? I think we should have random draws for Recognition, but also of course being able to turn it down if you don't like it. If our tribe was larger, I'd say player activity considerations should also apply, but while we're not that many that doesn't seem relevant yet .
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Post by Vareesi on Apr 29, 2014 17:37:54 GMT 1
I was never a big fan of including Pini elves into role play. People tend to play them wrong... or more like, everyone has a different interpretation of a character by the way they read and view certain things. Cutter (for an example) doesn't feel right if he were portrayed by anyone else other than Wendy or Richard. Even made-up relatives to canon characters make my skin crawl, but that is a personal preference. In short, I wish for the Pini elves to stay out and let everyone's personal imagination have some fun here. So far it has been interesting to read about the tribes the players have come up with.
I am all for a random out-of-the-hat draw when it comes to Recognition. It is the surprise which makes it interesting and it was mostly a surprise when it happened in canon (Redlance and Nightfall, you are excused). Some elves could be excluded from the draw if they have Recognized before or their player really doesn't wish for it to happen.
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Post by Panaetha on Apr 29, 2014 20:11:48 GMT 1
Yeah, I'd generally prefer not to play with Pini elves. They belong in their world, and we belong in ours. Especially considering that they have all this knowledge about the origins of the elves, other tribes, the Palace, etc., that I don't think we should bring in and just.. dump it all on our elves. If that makes sense? Well, with that in mind, I have some questions. -Are we playing in a world where Pini elves exist? If so, I don't mean to suggest that one day our elves could meet them or anything, or even that they would have any knowledge of them at all. But if we're NOT playing on Abode... -How did the elves get to be what they are now? Are we making up a different story that isn't that the High Ones landed and were mostly killed and elves descended from them? -Are all our elves even from the same world? Does the Beacon call from only the world it's on, or from multiple worlds? -What DO our elves know, or what are they allowed to know? Can they know of the Palace or whatever applicable "creation" myth we come up with? So far in the game, some seem to know of the existence of other tribes, and some don't, which it totally cool and makes sense to me, but I don't think all the knowledge referred to would be a giant deal (at least not to everyone). Our elves may not have traveled in the Palace, but what about the mythology passed down about it (especially for those characters who are longer-lived)?
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Post by Vareesi on Apr 29, 2014 22:07:31 GMT 1
Well, with that in mind, I have some questions. And I'll answer them from my point of view, yay! -Are we playing in a world where Pini elves exist? If so, I don't mean to suggest that one day our elves could meet them or anything, or even that they would have any knowledge of them at all. But if we're NOT playing on Abode... Depends on what the people vote for. If they do not wish for Pini elves to be around, then it makes sense to not have them at all. The Pini elves have, thanks to the Palace, explored most of the world of Two Moons. How could they have overlooked all these unknown elven tribes? How could all these elves not have answered any calls coming from the Palace? Eventually, a tribe can no longer hide from Cutter freakin' Kin-seeker. (You'll see me mention 'different dimensions' further in my post as a solution to that.) -How did the elves get to be what they are now? Are we making up a different story that isn't that the High Ones landed and were mostly killed and elves descended from them? That would depend on the player/creator of the tribe. The Sun folk, the Wolfriders, the Gliders and the Go-Backs all had a different theory to their heritage until the palace was actually found and Timmain revealed herself. The same would go for the Beacon Call tribes; they would have their own experiences, stories and history. The High Ones had to have come to the player tribe world though (how else would there be elves, right?) but in certain worlds their fate could have been different, their ship (the Palace) could have had a different shape, the amount of High Ones could have been more or less, etc etc. Everyone would have their own story for it. -Are all our elves even from the same world? Does the Beacon call from only the world it's on, or from multiple worlds? So far it is multiple worlds. Keleero is from the world where Beacon Call takes place while my character is from a different world. Actually, I wouldn't call it a different world, but a different dimension. At least with a dimension, it can still take place on the very same planet, just with different events and also different time layers. If it were different worlds, the chances of there being alien races/being/creatures/cultures becomes a little too big and we go in The Rebels mode rather than the Elfquest we know. Space elves, weeeh. -What DO our elves know, or what are they allowed to know? Can they know of the Palace or whatever applicable "creation" myth we come up with? So far in the game, some seem to know of the existence of other tribes, and some don't, which it totally cool and makes sense to me, but I don't think all the knowledge referred to would be a giant deal (at least not to everyone). Our elves may not have traveled in the Palace, but what about the mythology passed down about it (especially for those characters who are longer-lived)? Again, it would depend on the player and what they expect of the tribe they have created. The players and their characters DO NOT have to share what they know, but it would be interesting to see how others would view the culture differences. - One tribe could have stumbled across the Palace and it may even have a different name or shape. The Palace is after all shaped like a palace/castle because the High Ones wanted to mimic the humans of the era they wished to visit and explore (before trolls went 'FU' and made the Palace crash). - Another tribe may be completely oblivious to the Palace, unaware of its existence and still tells stories about how they came to be, slightly altered by time and the many mouths it has been told from. - One tribe could even have a High One or two among their midst and be living within the Palace, like the Sun Folk do now. The possibilities are endless when you are playing with multiple worlds BUT one thing would remain the same; the heritage of the High Ones before they settled on the player's world. EDIT:That said though... if people feel uncomfortable with there being too many different culture and histories, I myself am not against there being a decided history for us to play on or to have everyone come from the very same world/dimension to make it all easier for everyone. I am just enjoying the freedom in creativity we are getting in this Holt.
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Post by Panaetha on Apr 30, 2014 9:34:11 GMT 1
Might make a more thoughtful response later and when others have chimed in, but we're playing in the Bronze Age, before all the Cutter Kinseeker business. if that makes a difference.
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Post by Sofia on May 4, 2014 21:41:58 GMT 1
Jet-lagged, so I'll get into this discussion more deeply tomorrow, but I think several answers to questions being asked here can be found in this thread: beaconcallholt.freeforums.net/thread/2/holt-conceptSummary for this world is that it's not the world of the Pini elves, that this world's Palace was in a very very bad accident when it crashed which caused its pieces to be spread over different universes (thus making it possible for the Beacon to teleport in elves from all universes where the shards from that Palace landed) and thus there is nothing left of the Palace here except for the Beacon itself. As for where our elves come from, the concept I had in mind was different worlds. Some (like Keleero and Silverthorn) can of course come from this planet and universe, but others (like No-Sting and Swift-Wind, to mention two) come from parallel universes. So yes, some High Ones surivived the horrible crash and fled, having no Palace to hide in, eventually becoming the ancestors for the Steepside Mountain elves and the Longvale elves (and possibly other tribes, if anyone wants to make one). People with elves who're not from the Beacon Call universe can feel free to decide what their elf tribes know about the Palace and the High Ones of their world - though I think it's best if none of the elves who appear here have actually been in a Palace, much less flown in one, as that could lead to some huge power differences when it comes to both magic and knowledge.
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Post by Panaetha on May 4, 2014 22:12:10 GMT 1
You're so right. Duh.
So it sounds like we all have the same ORIGIN story, and splinter off in the alternate realities from there. Perhaps we're all on the world of Abode, but from different realities. Cutter and co. could be a different reality, and that's what we cut out...no one from Cutter's reality in this game. Okay, let me run with this a little.
The Palace crashes. It does all the crazy time stuff, but there's a bubble of space that is in ONE reality...where our game is. Maybe past the bounds of that bad magic line, that's where things get weird...if you were to cross it, you would be sent into an alternate reality. Maybe different groups of High Ones crossed that line, able to cross because the magic hadn't gone bad yet, but not knowing that crossing it would take them outside the bounds of the Palace's protection. So Timmain crossed it with the canon High Ones and they resulted in canon Elfquest, but a different set of High Ones resulted in an alternate reality for each character (or group of characters...we have a lot of cat-riders, we could all conceivably come from the same reality if we wanted to). I know the bad magic line is only on one side of the map, but maybe it continues further and ultimately in a circle, cutting into the sea and whatnot.
Sorry. My brain kind of...takes things and runs with them, sometimes. *laughs* Obviously doesn't have to be taken as how it actually works here, just...throwing out ideas.
So my next question is about time. Can people come from different points in time, or are we all from the same general developmental era? Like...what if someone wanted to play a character from the Rebels time period? What if someone showed up with some crazy technology? (I have a preference, but I don't wanna step on any toes)
edit: Wrote all this, then noticed your edit, Sofia. *chuckles*
I'm a little confused by the "different worlds" thing. Do you mean parallel universes (everyone comes from the same planet, but different versions), or like...the Palace crashed on Earth (for example, not really) and shards landed on Mars and Venus, but not Saturn?
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Post by Sofia on May 5, 2014 9:19:23 GMT 1
Sorry for the sneaky, confused edit, I was really tired last night XD I meant parallell universes. In other words, the Palace here exploded more or less (since it tried to fuse with a mountain, which is not advisable) - some of the shards from the Palace stayed in this world, embedded in the mountain like the beacon is. Most, however, flew into parallell universes. That said, since the Palace can move in time as well as space, the shards can have landed in different times in said parallell universes. Thus, two elves here can come from the same other universe, but be from different times in said universe (the players of said elves of course have to agree on this for it to work). As for technology the beacon can only teleport elves, elf-blooded animals, and whatever the elf-blooded people happen to be holding on to (i.e. Vareesi had her hawk on her arm and thus it got transported here too) - thus, there'll be no elves showing up in spaceships, whether the time they're from have them or not. But there are still of course pros and cons with allowing too "future-ish" elves, so I think I'll set up a new poll for that That said, I think we all seem to be in agreement for no Pini elves and a random draw (that you can opt out of) for Recognition. Do people want there to be a Recognition soon-ish or should we wait a few (real time) months? What would be more "realistic"?
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Post by Panaetha on May 5, 2014 11:11:09 GMT 1
Sorry for the sneaky, confused edit, I was really tired last night XD That said, I think we all seem to be in agreement for no Pini elves and a random draw (that you can opt out of) for Recognition. Do people want there to be a Recognition soon-ish or should we wait a few (real time) months? What would be more "realistic"? Nooooo problem. Okay. So everyone's from the same planet, just different versions and possibly different times. Awesome. Personally, on Recognition, I would rather wait. Want to get to know everyone better first, get into the groove of the game.
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Post by Silverthorn on May 9, 2014 13:48:51 GMT 1
I think I'd rather wait on Recognition, too. There's already so much our elves are dealing with, and new characters coming in - better to wait until we're all a bit more settled, IC and OOC.
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Post by Keleero on May 9, 2014 14:15:27 GMT 1
Unless anyone has more to add to this discussion, I'll be locking this topic on Sunday.
Result:
- No Pini elves or relatives of Pini elves can come to Beacon Call Holt (our Palace's shards didn't reach their world).
- We'll wait with Recognition until our elves are more settled.
- Recognition will be decided by random draw (though you will be allowed to opt out if your elf is selected).
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