Post by Flint on Nov 20, 2017 20:59:47 GMT 1
Character is played by: Sonja
If I leave, do this with my character:
<> Have them disappear
*************
Character's Name: Flint
Previous Names: Caraway
Preserver Name: Darksplotch-Highthing
Gender: male
Age: around 80 years (ca. 30-45 of his world)
Soul Name: Lyum
Species: pure-blooded elf
Origin: Oblivion's Kin
Role: Hunter, Tracker, Artist
*************
Siblings: Twin-brother Sapling (former Yarrow), some minutes younger, missing
Parents: Mother Ivy, age unknown, missing since they were small; Father Jay, never met, missing
Lovemates/Lifemates/Recognized: none
Children: none
Others: none/unknown
*************
Magic:
Sending – average ability, but really unused to it and he doesn´t know how it works
Fire Shaper/Starter – average, good under control but has only a vague clue what he does
Magic Feeling – poor, he can tell if there is magic at work nearby, but can´t differ between them other than it being “good/safe” or “bad/foul”
Blocking – poor, it´s more an instinctive reaction to keep the influence of potential bad magic away for the moment, never deliberately used against elves before
(A/N: The latter two are more to understand as a kind of innate immune system, developt over generations due to environmental circumstances. It won´t evolve and he might never be able to use it willingly)
Skills:
Climbing – good on anything that´s climbable, used to really difficult terrain
Dancing – poor. He can move. If he can move with something like grace, when this is not necessary for survival, is questionable
Fighting – average with fire and unarmed, good with knifes and his sword, but only encountered animals so far
Singing – poor. Why make unnecessary noise?
Stealth – good while moving, average in hiding
Survival – good, unless it´s a hot dessert or great water realms, then poor/average
Swimming – poor/average, has learned the basics, but prefers to stay out of water
Carving – good with wood and bones
Tracking – good
Hunting – average, as in his homeplace things were harder to find than to kill
Tanning – average
Cooking – poor/average, consists mainly of burning something until it´s not raw anymore
Crafting Dye/Paints/Ink – average, might seem good compared to others who don´t know a thing about it
Tattoing – poor/average, knows the how-to, but doesn´t had any big practice, pain to be expected
Painting – average, uses it as some kind of calming hobby
Weapon/Tool-making – average, mainly improvising with wood, leather and whatever usable scraps of metal are around
Pottering – poor, but so far only came across it as a side-effect of his fire magic, should improve if he has time to experiment with it
Weapon (Sword/Knife) – average, but almost entirely self-teached
Body warmth – good, side-effect of fire magic, constantly warm to touch, he rarely freezes
Weapons/Tools:
A Sword (if you want to call it that – it´s a piece of metal, a bit longer than his arm, one end crude sharpened with stones, creating a ragged blade, the other half wrapped with leather stripes for better holding), two knives for leather works and carving, a chisel for tattooing (L shaped bone with sharp metal piece attached to shorter side)
Other Items:
Backpack containing water pouch, brushes, small bags with earth, ash and herbs for dye/color-making, resin, scraps of leather, metal and glass, rope (about three times his height in length), dried mead and berries, collection of herbs and seeds.
*************
Personality:
At first rather silent and cautious, since he never had the chance to socialize with others. Once he gets used to company, it shows that he is a helpful and curious person, with a bright mind and eager to learn. Due to circumstances he appears naïve, having never encountered lies – but this only concerns other elves, he wouldn´t take any chances with nature or magic, as in his strange homeplace anything could happen. He often is at a loss of words and needs to learn how to interact with people who don´t know him like his brother does, although it´s easy to read his emotions and he an overall friendly and caring guy. If given a task he is reliable, but tends to act on his own accord and independent, but has no problem with teamwork.
Likes: Painting, thriving nature, being able to change a situation
Dislikes: Water, uncontrolled magic, being alone
Fears: that his magic might go foul and do harm
Appearance: Tanned skin that´s currently lighter due to lack of sun but will darken to a light brown, slender and wiry body, appears as a child with his height of 3´6´´, diamond-shaped face that is sharp from slight malnutrition, but overall healthy appearance, small pointed ears, short scars on legs and arms, mostly from scratches.
Several tattoos: vinelike pattern on the right half of his face, stretching from forehead to cheek and over the eye, reddish-brown colored; small sprouting plant on his left ankle, grayish; rather irregular bands around his upper arms, dark brown; collection of dots on his back, resembling a star constellation that dominated the summer sky, black, could be mistaken for leopard spots due to irregular work
Hair: colored a blue-tinted black, thick and wavy, reaching past his shoulders, gathered together in a ponytail with a cord, but overall unruly, with strands sticking out everywhere and bangs that always seem to hang in his eyes
Eyes: almond shaped and of a deep moss-green
Clothes: loose trousers of a dirty brown, fading to nothing around the ankles, stained with old blood, dirt and burned patches; shirt with arms that got ripped of halfway, full of badly patched rips; knee-long cloak that is dyed a warm orange, carefully trimmed and lined with a second, soft silk on the inside – the only piece of cloth that doesn´t look shabby and obviously not made by him; shoes only consist of leather that got wrapped around his feet with thin ropes halfway up to the knees
Jewelry: earring on the left side, made of golden beads and two lavender feathers; necklace of a ribbon with a leather-made, leaf-shape and green colored pendant attached; red dyed ribbon with several bone beads wound around his hair to keep it in place
*************
Circadian rhythm: not existent, sleeps when necessary and would be unreliable anyway with his planets ever changing light rhythm
Knowledge:
Humans: Legend – Of course he has heard of them, but only as the long-gone enemy of past times. He never even saw so much as the remains of one and judging only by the rare pieces of known stories, he somewhat blames them for the misery his world is in
Magic gone bad: Encountered – He knows just to well what that is, living among it for his whole life, learning to noticed it marks and deal with it. That invoke the ever-present (though unnecessary) fear that his own magic might go bad any time he uses it.
Other elves: Heard of – So far, he didn´t even managed to meet anyone but his mother and his brother. He knows there are others – in terms of “there are other speaking, two-legged things running around, so be nice if you meet one” – but doesn´t expect this to actually happen, let alone stumbling upon a group. Also the history of his kin (aka High Ones) are unknown to him, gone lost ages ago.
Preservers: Unknown – They existed of course, but paid no major role in the war and didn´t found their way into the stories that were told to him
Trolls: Legend – As participants in the war, although with changing sides and roles, they are known as part of stories, but in a very diffuse and incomplete picture
*************
History:
It seems like a joke that in a world which is clearly dying, with so few inhabitants that their numbers won´t recover, there are still children born out of recognition. This is what happened to Ivy, his mother. She didn´t want to set children in the world, but when she Recognized Jay, a stranger she just met, they both decided to get it over with. The father left as soon as he knew she was with child, leaving Ivy alone to care for it. To her surprise and resentment it wasn´t only one, but two, both sons. Not the easiest thing, if you are all alone in a dangerous environment. But she did her duty, telling them the few stories she had been told by her father and the few others she encountered, teaching them what skills she had, warning them about magic. Apart from names, the only thing she could give them were tattoos – and she did so quite early, marking her firstborn, to that time still known as Caraway, with a vinelike pattern that stretches over half of his face, so she could tell the difference between the identical brothers.
While Ivy cared for them as any mother would, she still left when they seemed to be old enough to get along without help – and after all, they had each other, showed a strong bond from the beginning. They were barely 20 when she vanished one night, leaving them alone with all supplies, never to be seen again. For some time, the brothers searched for her, but finally they gave up like so many others before them, resigning to a lonely life, wandering the barren planet. Caraway and Yarrow might as well be the last of their kind, having never met anyone else through their lifetime. All they had was each other, forming an even stronger bond between them.
At some point they promised to stay together and gave each other new names – Flint and Sapling, in honor of their magic. Of course they had internalized the warnings of their mother and knew just to well what bad it could do, living among the remains and effects of it all the time. But still, it was their magic, strong and eager to thrive, wanting to be used. Fire and Plants. Destruction and Life. Counterparts. Without any real knowledge, they figured that it was safe to test, if they had each other to undo any bad. So Flint burned down any plant growth of Sapling that seemed to go out of control, while Sapling suffocated any fires with weeds that Flint couldn´t quench with sheer willpower.
Both rewrote the rules for the use of magic according to their own believes, but they couldn´t shed the fear that it might turn foul at some point, therefor relying on each other, caring for the other, trusting on a level deeper than anything else – no wonder that at some point, they knew each other so well, that they discovered the Soul Names of the other. Just that they couldn´t make much of it, not knowing the meaning, thinking it was some sort of a nickname that just seemed to fit perfectly. Only out of instinct did they never call them aloud, but with no one else there, they referred to each other without names anyway. These new names were there for comfort, to call with the mind if separated.
If I leave, do this with my character:
<> Have them disappear
*************
Character's Name: Flint
Previous Names: Caraway
Preserver Name: Darksplotch-Highthing
Gender: male
Age: around 80 years (ca. 30-45 of his world)
Soul Name: Lyum
Species: pure-blooded elf
Origin: Oblivion's Kin
Role: Hunter, Tracker, Artist
*************
Siblings: Twin-brother Sapling (former Yarrow), some minutes younger, missing
Parents: Mother Ivy, age unknown, missing since they were small; Father Jay, never met, missing
Lovemates/Lifemates/Recognized: none
Children: none
Others: none/unknown
*************
Magic:
Sending – average ability, but really unused to it and he doesn´t know how it works
Fire Shaper/Starter – average, good under control but has only a vague clue what he does
Magic Feeling – poor, he can tell if there is magic at work nearby, but can´t differ between them other than it being “good/safe” or “bad/foul”
Blocking – poor, it´s more an instinctive reaction to keep the influence of potential bad magic away for the moment, never deliberately used against elves before
(A/N: The latter two are more to understand as a kind of innate immune system, developt over generations due to environmental circumstances. It won´t evolve and he might never be able to use it willingly)
Skills:
Climbing – good on anything that´s climbable, used to really difficult terrain
Dancing – poor. He can move. If he can move with something like grace, when this is not necessary for survival, is questionable
Fighting – average with fire and unarmed, good with knifes and his sword, but only encountered animals so far
Singing – poor. Why make unnecessary noise?
Stealth – good while moving, average in hiding
Survival – good, unless it´s a hot dessert or great water realms, then poor/average
Swimming – poor/average, has learned the basics, but prefers to stay out of water
Carving – good with wood and bones
Tracking – good
Hunting – average, as in his homeplace things were harder to find than to kill
Tanning – average
Cooking – poor/average, consists mainly of burning something until it´s not raw anymore
Crafting Dye/Paints/Ink – average, might seem good compared to others who don´t know a thing about it
Tattoing – poor/average, knows the how-to, but doesn´t had any big practice, pain to be expected
Painting – average, uses it as some kind of calming hobby
Weapon/Tool-making – average, mainly improvising with wood, leather and whatever usable scraps of metal are around
Pottering – poor, but so far only came across it as a side-effect of his fire magic, should improve if he has time to experiment with it
Weapon (Sword/Knife) – average, but almost entirely self-teached
Body warmth – good, side-effect of fire magic, constantly warm to touch, he rarely freezes
Weapons/Tools:
A Sword (if you want to call it that – it´s a piece of metal, a bit longer than his arm, one end crude sharpened with stones, creating a ragged blade, the other half wrapped with leather stripes for better holding), two knives for leather works and carving, a chisel for tattooing (L shaped bone with sharp metal piece attached to shorter side)
Other Items:
Backpack containing water pouch, brushes, small bags with earth, ash and herbs for dye/color-making, resin, scraps of leather, metal and glass, rope (about three times his height in length), dried mead and berries, collection of herbs and seeds.
*************
Personality:
At first rather silent and cautious, since he never had the chance to socialize with others. Once he gets used to company, it shows that he is a helpful and curious person, with a bright mind and eager to learn. Due to circumstances he appears naïve, having never encountered lies – but this only concerns other elves, he wouldn´t take any chances with nature or magic, as in his strange homeplace anything could happen. He often is at a loss of words and needs to learn how to interact with people who don´t know him like his brother does, although it´s easy to read his emotions and he an overall friendly and caring guy. If given a task he is reliable, but tends to act on his own accord and independent, but has no problem with teamwork.
Likes: Painting, thriving nature, being able to change a situation
Dislikes: Water, uncontrolled magic, being alone
Fears: that his magic might go foul and do harm
Appearance: Tanned skin that´s currently lighter due to lack of sun but will darken to a light brown, slender and wiry body, appears as a child with his height of 3´6´´, diamond-shaped face that is sharp from slight malnutrition, but overall healthy appearance, small pointed ears, short scars on legs and arms, mostly from scratches.
Several tattoos: vinelike pattern on the right half of his face, stretching from forehead to cheek and over the eye, reddish-brown colored; small sprouting plant on his left ankle, grayish; rather irregular bands around his upper arms, dark brown; collection of dots on his back, resembling a star constellation that dominated the summer sky, black, could be mistaken for leopard spots due to irregular work
Hair: colored a blue-tinted black, thick and wavy, reaching past his shoulders, gathered together in a ponytail with a cord, but overall unruly, with strands sticking out everywhere and bangs that always seem to hang in his eyes
Eyes: almond shaped and of a deep moss-green
Clothes: loose trousers of a dirty brown, fading to nothing around the ankles, stained with old blood, dirt and burned patches; shirt with arms that got ripped of halfway, full of badly patched rips; knee-long cloak that is dyed a warm orange, carefully trimmed and lined with a second, soft silk on the inside – the only piece of cloth that doesn´t look shabby and obviously not made by him; shoes only consist of leather that got wrapped around his feet with thin ropes halfway up to the knees
Jewelry: earring on the left side, made of golden beads and two lavender feathers; necklace of a ribbon with a leather-made, leaf-shape and green colored pendant attached; red dyed ribbon with several bone beads wound around his hair to keep it in place
*************
Circadian rhythm: not existent, sleeps when necessary and would be unreliable anyway with his planets ever changing light rhythm
Knowledge:
Humans: Legend – Of course he has heard of them, but only as the long-gone enemy of past times. He never even saw so much as the remains of one and judging only by the rare pieces of known stories, he somewhat blames them for the misery his world is in
Magic gone bad: Encountered – He knows just to well what that is, living among it for his whole life, learning to noticed it marks and deal with it. That invoke the ever-present (though unnecessary) fear that his own magic might go bad any time he uses it.
Other elves: Heard of – So far, he didn´t even managed to meet anyone but his mother and his brother. He knows there are others – in terms of “there are other speaking, two-legged things running around, so be nice if you meet one” – but doesn´t expect this to actually happen, let alone stumbling upon a group. Also the history of his kin (aka High Ones) are unknown to him, gone lost ages ago.
Preservers: Unknown – They existed of course, but paid no major role in the war and didn´t found their way into the stories that were told to him
Trolls: Legend – As participants in the war, although with changing sides and roles, they are known as part of stories, but in a very diffuse and incomplete picture
*************
History:
It seems like a joke that in a world which is clearly dying, with so few inhabitants that their numbers won´t recover, there are still children born out of recognition. This is what happened to Ivy, his mother. She didn´t want to set children in the world, but when she Recognized Jay, a stranger she just met, they both decided to get it over with. The father left as soon as he knew she was with child, leaving Ivy alone to care for it. To her surprise and resentment it wasn´t only one, but two, both sons. Not the easiest thing, if you are all alone in a dangerous environment. But she did her duty, telling them the few stories she had been told by her father and the few others she encountered, teaching them what skills she had, warning them about magic. Apart from names, the only thing she could give them were tattoos – and she did so quite early, marking her firstborn, to that time still known as Caraway, with a vinelike pattern that stretches over half of his face, so she could tell the difference between the identical brothers.
While Ivy cared for them as any mother would, she still left when they seemed to be old enough to get along without help – and after all, they had each other, showed a strong bond from the beginning. They were barely 20 when she vanished one night, leaving them alone with all supplies, never to be seen again. For some time, the brothers searched for her, but finally they gave up like so many others before them, resigning to a lonely life, wandering the barren planet. Caraway and Yarrow might as well be the last of their kind, having never met anyone else through their lifetime. All they had was each other, forming an even stronger bond between them.
At some point they promised to stay together and gave each other new names – Flint and Sapling, in honor of their magic. Of course they had internalized the warnings of their mother and knew just to well what bad it could do, living among the remains and effects of it all the time. But still, it was their magic, strong and eager to thrive, wanting to be used. Fire and Plants. Destruction and Life. Counterparts. Without any real knowledge, they figured that it was safe to test, if they had each other to undo any bad. So Flint burned down any plant growth of Sapling that seemed to go out of control, while Sapling suffocated any fires with weeds that Flint couldn´t quench with sheer willpower.
Both rewrote the rules for the use of magic according to their own believes, but they couldn´t shed the fear that it might turn foul at some point, therefor relying on each other, caring for the other, trusting on a level deeper than anything else – no wonder that at some point, they knew each other so well, that they discovered the Soul Names of the other. Just that they couldn´t make much of it, not knowing the meaning, thinking it was some sort of a nickname that just seemed to fit perfectly. Only out of instinct did they never call them aloud, but with no one else there, they referred to each other without names anyway. These new names were there for comfort, to call with the mind if separated.